![]() I'm not sure where to go next, I'm hoping someone can point me to the correct place in the console log or some other log file to get more information on why the client can't connect. Use Wireshark’s Packet details view to analyze the frame. Hey guys, In this video I will be EXPLAINING TO you guys how THE DDOS METHOD WORKS against game servers this has been used in games such as Apex Legends, F. ~/csgo_test/srcds_run -game csgo -console -usercon -condeubg +game_type 1 +game_mode 2 +mapgroup mg_allclassic +map de_dust +sv_setsteamaccount ![]() I can even see a successful exchange of packets in wireshark: This is a short tutorial to get someone's IP Address, their IP location and to know what ISP they are using, you can use the IP for other purposes as well b. > Reservation cookie f850318e9dfae8cb: reason Connect from :27005 ![]() In the server I can see the client trying to connect, it assigns a cookie: **** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'ĬhangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffffĬhangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME However, you cannot get someones IP from dissension using Wireshark. When I try to connect from my client, it loads then just kicks me off to the main menu:Ĭonnecting to public(:27015). I've successfully navigated getting the proper login token and I've got ports 27015 TCP/UDP NAT'd to the local address of the server. Wireshark is a program to Capture IP activity i think As far as i know, Wireshark doesnt modify the memory or games core files. ![]() I'm trying to setup a dedicated server for CSGO.
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